Alamber Sea
This body of water is the easternmost part of the Inner Sea. It serves as a border between Mulhorand and Unther and is the home of a major sahuagin kingdom, the Aleaxtis, which is at best an undependable ally of Thay. Many trading vessels use the Alamber Sea on the profitable trade route between the ports of Sultim and Bezantur. Unther and Mulhorand recognize this sea as open water, free for either nation to use, but neither country controls it. The northernmost island in this sea is the Aleor, which is the Thayvian naval base. Currently, the dominant naval and merchant power in this area is Thay; both Unther and Mulhorand find it more convenient to ship their goods in Thayvian hulls and accept Thayvian goods than build their own ships and find their own markets.
There are also many pirates that live in small remote coves hidden along desolate stretches of the coast of both Mulhorand and Unther, and on islands south of the Aleor. They prey on smaller coastal trading vessels and occasionally surprise the crews of larger vessels who bring their ships into shore or make emergency repairs. Thayvian navy crews regularly raid these pirate bases; sometimes the pirates disguise themselves as fishermen and try to avoid their notice, though Thayvian marines are not noted for caring who they kill, capture, or throw into slavery. This has resulted in a considerable number of Mulhorand fishermen being kidnapped by Thay.
Recently, the priests of Anhur have secretly built a large fleet, moored near Sultim. They have bought many slaves and have trained them in seacraft; they intend to sail against the Aleor and break Thayvian naval domination in the Alamber Sea. The priests of Anhur hope to persuade the new pharaoh to support this enterprise, as they believe Thay is now weak with internal strife and the Alamber is ripe for the taking. The result of this battle is yet to be seen. The priests of Horus-Re are alarmed. The priests of Anhur are determined to sail in the spring; Thayvian spies have warned the ruler of the Aleor of the attack, but the administrators do not believe that Mulhorand, "the senile giant," has the will to fight.